Create your world and tell your story.

JubileeRPG is an easy-to-use turn-based RPG tool, built for fast setup, visual workflows and the best way to create in Unity.

Overview

A set of easy to use editor tools and systems.

JubileeRPG makes it easy to create events, no-code logic and more with easy to use editor windows.

Database

The Database is the source of your game content.

Everything in your game, characters, items, skills, and quests, lives in one central place. Add entries, fill in the details, and your game pulls from it automatically.

Database screenshot 1

Add new entries into the database

Start by creating the entries you need for characters, items, skills, and more.

Database screenshot 2

Assign entry details

Fill in stats, settings, and links so each entry has the right game behavior.

Database screenshot 3

Validate result in game

Run the game and confirm your data works the way you expected in real gameplay.

Event Editor

Build gameplay sequences with easy to use logic

Design cutscenes, story moments, and gameplay interactions using simple actions you pick from a list. No scripting required, just choose what happens, set the details, and it runs in your game.

Event screenshot 1

Plan your event flow

Start by laying out each event step so the scene has a clear sequence.

Event screenshot 2

Set conditions and outcomes

Choose what should happen next based on choices, progress, or game state.

Event screenshot 3

Run and refine events

Test your event in-game, then quickly adjust timing and actions until it feels right.

Visual Scripting Logic

Prototype quickly with readable action flow design

Build game logic by connecting simple steps together. It is quick to set up, easy to understand, and helps you test ideas fast.

Scripting screenshot 1

Simple to use logic tree

Start by laying out your logic path so each action happens in a clear order.

Scripting screenshot 2

Select actions quickly

Pick the actions you want and set options in the editor without writing code.

Scripting screenshot 3

Run game logic

Play your scene and see the logic run in-game so you can confirm everything works.

Dialogue

Author branching conversations tied to progression

Create conversations that feel natural and connect directly to what happens in your game. Write lines, add choices, and control what comes next in a simple flow.

Dialogue screenshot 1

Write your dialogue flow

Start with your main lines and set up the flow of each conversation.

Dialogue screenshot 2

Add player choices

Create choices for the player and decide how each answer changes the next moment.

Dialogue screenshot 3

Play and refine the scene

Preview the full conversation in-game and fine-tune timing, portraits, and tone.

Minimap Editor

Ship clearer navigation with scene-level map tooling

Build clear minimaps so players always know where they are and where to go. Set up your map in a few simple steps, then test it directly in-game.

Minimap screenshot 1

Create your map base

Capture or set your scene map so you have a clean base to build from.

Minimap screenshot 2

Align markers and scale

Adjust position, size, and marker behavior so movement matches the real scene.

Minimap screenshot 3

Test navigation in game

Run your scene and confirm the minimap is clear, accurate, and easy to follow.